Starcraft 2 Protoss Builds
Mastering the main Starcraft 2 Protoss builds is key to playing this race at a very high level. More than any of the other races, Protoss have the most rigid build orders, and mastering these build orders can result in a significant improvement in your gameplay.
Below, in this portion of the Starcraft 2 Protoss guide, I will be revealing the best SC2 Protoss build orders and Starcraft 2 tips for dominating as Protoss.
Starcraft 2 Protoss Builds – The 4-Gate
If you want to have any success with the Protoss race, then you need to master the 4-Gate. This is an effective build order versus all races, even in very high levels of play.
It does not work as well as a go-to build versus Terran players once you get into the Platinum league and above, but it remains effective against Zerg players as up until Master’s (and even in Master’s if you catch players being too economical). It remains effective against Protoss player even at the professional level of play.
Here is the build:
9/10: Pylon
12/18: Gateway
14/18: Assimilator
15/18: Zealot
16/18: Cybernetics Core
17/18: Pylon
21/26: Stalker
25/26: 3x Gateway
Once that is up, you can work on getting a few proxy Pylons on the way to your opponent’s base.
You want to start Chrono Boosting out the Warp Gate technology as soon as the Cybernetics Core finishes. You also want to use your Zealot to plug up the wall to your base (to prevent scouts from getting in), and use your Stalker to take out any scouts that may be already in your base. Do this before throwing up the Gateways so your opponent cannot see it coming.
While your Warp Gates are coming in, you want to place a few Pylons the way to your opponent’s base so you can start warping in units closer to the front lints. It also does not hurt to save up a little bit of resources while your Warp Gates are coming in so you can cut Probe production and just warp in units.
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If you do not want to go for the 4-Gate and instead want to play a macro game, one of the best build orders is 3-Gate fast expand into a 6-Gate (or more Gateways depending on how many Probes you can get out).
What you want to do is open the same way as the 4-Gate build above, but with this build, you do not cut Probe production ever. You can afford to do this because you are only getting 3 Gateways total (2 instead of 3 at 25 supplies).
Additionally, get up both Assimilators and start producing Sentries. Once you get out 5 Sentries, cut unit production and grab a Nexus. Keep producing Probes. Once your Nexus is up, transfer a bunch of workers over to your new expansion. At this point, you can throw up 3 more Gateways..
This build lets you get up your Nexus pretty early in a safe fashion. You can then transition into 6 Gateways and put on a lot of pressure, or you can tech up into other builds. It is really up to you in terms of what the opponent is doing.
A lot of players will use their 6 Gateways to help defend their bases and then take a second expansion while working on upgrades (Colossus range, +armor and weapons, blink, and charge).
Starcraft 2 Protoss Builds – Conclusion
You now have the two most effective Starcraft 2 Protoss builds at your fingertips. Use them wisely! The 4-Gate is a great build to use against Protoss players and on small maps, whereas the fast expansion build is ideal for large macro maps.
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